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Demo · 2026

Modular audio synthesis,
built in Rust.

A node-based graph editor for constructing real-time audio processing pipelines — lock-free, sample-accurate, built from the signal up.

Graph Engine
Lock-free audio graph with typed ports, sample-accurate scheduling, and zero-copy audio routing.
Live Editor
Immediate-mode UI. Patch, tweak, and audition without ever stopping the audio thread.
Scripting
Rhai layer for composition, sequencing, and procedural patch generation from code.
MIDI
Configure virtual devices once, then route them to any MIDI-aware node in the graph.
Granular
Modular grain pipeline — scheduler, voice splitter, sources, mixer. Build your own engine.
Arrangement
Clip launchers, sequencers, and gated sequencers for linear and non-linear composition.